
The difference between a spell that looks like a gold tornado and one that looks like a green knife should be obvious, but because of how detailed the card system is, they both produce unexpected outcomes. It’s a cool and mostly unique mechanic, but the problem is that it’s overly complex and never explained in game.
One step from eden switch review full#
These cards, which have an insane amount of variety, need to be put in the correct order and cast on specific enemies if players want to use them to their full potential. In One Step From Eden, players are given cards that act as spells to use during battles. The difficult boss battles are made even more difficult by the game’s principle mechanic of deck building. It’s not exactly rocket science, but because bosses have high damage hitscan weapons and insane amounts of health, players will often get killed before they know what’s going on. Boss battles in One Step From Eden involve players using their weapons to attack the boss moving around the game’s gridlike arenas to dodge attacks.

Although this isn’t a bad thing by itself, the problem is that the game’s high difficulty simply feels unfair, particularly in boss battles.

One Step From Eden is a brutally difficult game that’s totally unwelcoming to new players. This may seem like a weird place to start a review, but the lack of a tutorial is the game’s most telling and important aspect. The first thing that players will notice when booting up One Step From Eden is that there is no tutorial. Part bullet hell shooter, part card game and part strategy-RPG, the game promises a unique experience but offers one that’s mediocre save for a select few moments.

Self-described as a game where players “build a powerful deck, find game-changing artifacts, make friends or enemies and just make it to Eden”, One Step From Eden is in a genre almost of its own. The elevator where One Step From Eden was pitched must have been really slow.
